Free to play · no install · no account needed

A real-time Risk.
Start small, eat your neighbours, hold the world.

You start as one small nation on a map of a hundred countries. Race nine rival nations to hold 72% of the land — build cities, factories and ports, then fight for the rest with armies, navies, air power and missiles. A match runs 15–25 minutes.

Runs instantly in your browser tab. No download, no account, no ads.

A mid-game Statefall map showing several nations at war, with the sidebar showing troops, gold and the live leaderboard.

Statefall is free to play, with no ads — for now. Sign up during this founding period and you'll play ad-free for life, even after ads launch.

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The core loop

Five moves. Every match.

Think Risk played live, with a navy. Every game boils down to the same five decisions — how well you time them is the whole game.

1

Expand

Left-click a bordering nation to attack with a share of your army. Neutrals don't fight back until you hit them — then they mobilise and counter-attack if you're spread thin.

2

Build

Right-click your land for the build menu. Cities grow troops, factories and ports make gold, and supply lines between them add bonuses.

3

Unify

Own every tile of an island or continent for a one-time troop windfall and an ongoing growth bonus. Unifying your home landmass first is the classic opening.

4

Project power

Ports build transports and warships, airfields build fighters and bombers, silos launch missiles. Diplomacy — pacts, alliances, aid — shapes who you're fighting.

5

Win

Hold 72% of the land — or your team's combined land. A nation whose army hits zero collapses outright.

15–25 minutes

Deep enough to reward strategy — closer to a compact Civilization than a mobile clicker — but short enough for one sitting.

The roster

Land, sea and air — every unit has a counter

13 buildings, 8 ship classes, 3 aircraft, submarines and missiles. It's a lot on paper; in play, it's legible — everything happens on one map you can zoom from the whole world down to individual tiles.

Land

Cities, factories & defenses

  • City — instant troops, raises your cap and growth
  • Factory & Port — your economy, and your navy
  • Bastion, SAM site, Shield generator — dig in against invasion and missiles
  • Shore guns, Coastal battery, Big Bertha — reach out and touch the coastline
  • Missile silo & Missile command — nukes, on your terms
See the numbers in-game →
Sea

Eight ship classes

  • Scout & Destroyer — pickets and escorts
  • Missile cruiser & Battleship — your barrage, refit with cruise missiles at a Port II
  • Attack sub & Hunter sub — invisible until it's too late
  • Privateer — board merchants, double your cargo
  • Transports & Merchants — automatic, but not unsinkable
See the numbers in-game →
Air

Fighters, bombers & paradrops

  • Stealth fighter — untouchable by SAMs, hunts bombers and transports
  • Stealth bomber — a run of bombs that ignores SAMs, stopped by fighters and shields
  • Stealth troop transport — paradrops up to 1,500 troops anywhere in range, no coast needed
  • Spy plane — reveals the fog of war for 45 seconds
See the numbers in-game →
Modes & difficulty

Same map. Very different game.

Difficulty is behaviour, not just a multiplier — Hard bots manage their economy and gang up on a runaway leader; Impossible does all of it, faster.

Its own leaderboard class

Garrisons

Troops live where they are. Every contiguous area of your land has its own garrison — water and rivers separate them, and reinforcing across water means a transport that can be sunk. A rich homeland no longer protects a thin beachhead.

Density, pushback and betrayal all read the local garrison. Garrisons has its own How-to-play tab and its own leaderboard class — a genuinely different way to play the same map.

A close-up view of a Statefall map showing supply lines, cities and factories between neighbouring nations.

Quick start

Begin with a large holding, 4× troops, 5× gold.

Risky start

Nobody starts with land — everyone drafts neutral countries round-robin.

End game

The whole map already divided, everyone at 45,000 troops.

Fog of war

Troops, buildings, ships and missiles hidden outside your vision.

Instant build

No construction timers (shields and upgrades excepted).

Billionaire

Start with a billion troops and a billion gold.

Teams

2, 3 or 4 permanent teams — a team wins together.

Six difficulty levels

From Super easy to Impossible, each with genuinely different bot behaviour.

Maps

Twelve boards to fight on

Every map ships with a shareable seed and 74 real-nation flags to pick from.

Browse all maps

Leaderboard

Every match, scored and ranked

Result, country, map, difficulty, time, land held, nations eliminated, peak troops — every finished (or abandoned) match is recorded. Standard, Garrisons, Quick start, End game, Billionaire and every combination gets its own board.

No leader yet — play and take a spot!

See the full leaderboard

0 sec
Install or download
100
Nations per match
72%
Land needed to win
15–25 min
Typical match length
0
Trackers or ads, today
Why it feels different

No install. No waiting. No spying.

  • Click play and you're in — no launcher, no patch, no account wall between you and your first match.
  • Once it's loaded, it keeps working with no connection at all — great for a flight, a lunch break, or wifi that keeps dropping.
  • No trackers and no ads, today. Sign up now and you're locked in as a Founding Player, ad-free for life even after ads launch for everyone else.
  • Share a map seed with a friend and you'll both drop into the exact same battlefield, nation for nation.
  • Runs smoothly on almost anything — there's no heavy engine under the hood slowing your browser down.
The in-game How to play panel, Ships tab, showing every ship class and its stats.
FAQ

Before you dive in

Is it free?

Yes — Statefall is free to play with no ads right now. Ads are planned for later, but anyone who signs up during this founding period keeps an ad-free game for life, even after ads launch for everyone else.

Do I need an account?

No. You can play instantly with no sign-up. Creating a free account lets you post scores to the global leaderboard, keep a profile, and lock in Founding Player status before ads arrive.

Does it work offline?

Yes. It's a single self-contained file — open it and play with no internet connection at all.

Is there multiplayer?

Not yet. Statefall is single-player against nine bot nations, plus neutrals, today.

Can I share a map with a friend?

Yes — every map has a seed shown on the start card. Give someone your seed and they'll get the exact same map and starting positions.

What browser do I need?

Any modern desktop browser, with a keyboard and mouse. (Not currently designed for touch/mobile.)

One hundred nations. Seventy-two percent of the land.

No install, no account, no catch. Play your first match in the next thirty seconds.

Play Statefall now